> For the complete documentation index, see [llms.txt](https://sand-rush.gitbook.io/magic-palette-user-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sand-rush.gitbook.io/magic-palette-user-guide/changelog.md).

# Changelog

{% tabs %}
{% tab title="MP v0.0.4.12-rc | Aug 21, 2024" %}
&#x20;**Improvements**&#x20;

* Added Auto-Center on Import
* Viewport Improvements

**Crushed Bugs**

* Fixed land cutoff when not centered&#x20;
* Fixed wrong land size calculations
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.10-rc | Aug 15, 2024" %}
**Improvements**&#x20;

* Vox Importer: Improved automation for a smoother import process&#x20;
* Vox Importer: Relaxed guidelines for increased flexibility&#x20;
* Streamlined user workflow
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.9-rc | Aug 12, 2024" %}
**Crushed Bugs** &#x20;

* Exporter: Fixed regression bug on Generator, .lpk and .schem&#x20;
* Generator: It will now generate a flat land as default rather than noise-based&#x20;
* Importer: .lpk extension is now optional&#x20;
* Importer: It will now display a message for missing blocks and also provide a txt file
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.8-rc | Aug 07, 2024" %}
**Crushed Bugs**&#x20;

* Fixed Exporter regression bug
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.7-rc | Aug 06, 2024" %}
**Improvements**&#x20;

* General Stability Update
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.2-rc | Aug 02, 2024" %}
**Improvements**&#x20;

* Updated Vox Importer
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4.1-rc | July 28, 2024" %}
**Improvements**&#x20;

* Fixed Regression bug: Fixed a bug that prevents the generator from using its own palette.&#x20;
* Fixed LPK Update: Fixed a bug where the lpk file fails in GameMaker.&#x20;
* Updated File processor: Made some Tweak and adjustments to the File processor.&#x20;
* Updated Resource Downloader: The resource downloader will now run in sequence. &#x20;
* Removed unused LPK file structure.&#x20;
* Other Stability and performance improvements
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.0.4-rc | July 24, 2024 " %}
**New Features**

* Direct Minecraft .schem files import option&#x20;
* Undo/Redo Support on the Block swapping (Ctrl + Z/Ctrl + Y)

**Improvements**

* Improved Viewport Controls: Panning, Zooming and Selecting have been updated to improve responsiveness&#x20;
* Improved Mesher: The voxel to mesh generator has been improved&#x20;
* Other stability Improvements

**Crushed Bugs**

* Minor bug fixes and UI adjustments &#x20;
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v0.2.23 | June 07, 2024 " %}
**Improvements**

* Block textures on the viewport and the sidebar menu are now correctly oriented.
* The Generator's 3d terrain generation is improved. It was causing some gameplay issues on the map because some of the generated terrain interfered with the map structures.
* Reduced load times and performance improvements

**Crushed Bugs**

* The palette gets cleared now when switching from a loaded .vox to the level generator&#x20;
* Fixed missing blocks in the database that caused errors when MP auto-assigning blocks for a loaded .vox
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v 0.1.6 | May 16, 2024" %}
**New Features**

* Multi\_LAND Support: Load any voxel model into Magic Palette and get it converted automagically to LANDs&#x20;
* Now supports up to a 2x2 LAND or a maximum voxel model size of 192x192x128
* A 1x1, 2x1 or 2x2 LAND will be created based on your voxel model size&#x20;

**Improvements**

* No more splitting voxel models into 1x1 LANDs chunks and arranging them manually
* Vox file names no longer need to follow specific naming conventions.
  {% endtab %}
  {% endtabs %}

{% tabs %}
{% tab title="MP v 0.1.3 | Feb 10, 2024" %}
**New Features**

* Block selector directly in the viewport
* Live pallet swapping
* New loading screen / BLOCK data loading separated

**New Blocks/Genres/Styles**

* Sandstone Set (42 Blocks)&#x20;
* Teal Stone Set (42 Blocks)
* Smoldering Ashes Theme
* Ancient Egypt Theme&#x20;
* Artic Ice Theme

**Crushed Bugs**

* Removed Orbit cube overlay on the side panel
* Fixed viewport zoom while scrolling the BLOCK collection in the side panel
* Generator minimap flipped and correctly oriented
* BLOCK texture display error fixed that caused stretched textures
  {% endtab %}
  {% endtabs %}


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